Review of Short Phrases and Links|
This Review contains major "Cellular Automata"- related terms, short phrases and links grouped together in the form of Encyclopedia article.
- Cellular automata is a perhaps the clearest example application of parallel computing.
- A cellular automata is a simple kind of computer simulation.
- Cellular Automata is a distinct theory defining how life lives, and how we can create a computer model of it.
- Cellular automata is a field of mathematics which draws on ideas such as chaos theory, artificial intelligence, and artificial life.
- Cellular automata are now being used to model varied physical phenomena normally modelled by wave equations, fluid dynamics, Ising models, etc.
- Most of the programs in the Rudy Rucker Cellular Automata Lab (CelLab) are two-dimensional cellular automata.
- An extendable DOS Windows application for exploring cellular automata accompanied by a thorough user guide; by Rudy Rucker and John Walker.
- Mirek's Cellebration (MCell) is a freeware computer program for running one-dimensional and two-dimensional cellular automata.
- A Java applet running one-dimensional cellular automata; by Martin Schaller.
- A Java Applet for simulating all kind of cellular automata including Conway's Game Of Life or snowflake generation rules. By Frank Bu--.
- Discrete Dynamics Lab Tools for researching discrete dynamical networks - from cellular automata to random boolean networks; by Andrew Wuensche.
- An interactive cellular automata generator with C++ source code available for downloading; by Kevin McDermott.
- Cellular Automata Miscellanea A repository with cellular automata related papers, lectures and software concentrating on Rule 110 by Harold V. McIntosh.
- He created the field of cellular automata without computers, constructing the first examples of self-replicating automata with pencil and graph paper.
- Articles may deal with such methodological themes as chaos, genetic algorithms, cellular automata, neural networks, and evolutionary game theory.
- ABSTRACT: Cellular automata (CA) produce inherently mathematical fractal images that can inspire beautiful works of art.
- A cellular automata (CA) is a grid of cells.
- Technical articles by one of the leading CA researchers concerning both 1D and 2D Cellular Automata.
- Presents an extensive survey and report of related research on new developmentsin cellular automata (CA) theory. The research.
- The CA Extension An implementation of cellular automata for the GIS software ArcView from ESRI.
- Visions Of Chaos is a Windows application that generates fractals, cellular automata, attractors and other chaos related simulations.
- Windows software that implements some 1D cellular automata and can be used to test Wolfram's and Langton's classifications; by J.P. Rennard.
- Edward Fredkin's papers exploring the idea of a world where all quantities in nature are finite and discrete with a chapter on cellular automata.
- A set of cellular automata simulator running on the X-Window System.
- Artificial Worlds A collection of information relating to cellular automata.
- SARCASim by George Maydwell, also for 32-bit Windows, is a more general-purpose cellular automata program.
- A generic and fairly complete cellular automata simulation engine.
- The Cellular Automata Simulation System -- system of cellular automata programming language.
- CAEL -- runs a cellular automata simulation with a set of rules.
- Development and research of evolving cellular automata with genetic algorithms computational mechanics population dynamics and coevolution.
- Avoid software which claims to use `new paradigms' of computing such as cellular automata, neural nets, genetic algorithms, chaos theory, etc.
- Genetic algorithms originated from the studies of cellular automata, conducted by John Holland and his colleagues at the University of Michigan.
- Cellular Automata and the Edge of Chaos David J. Eck's Java-illustrated introduction to 1-dimensional cellular automata.
- Subjects covered will include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms.
- Java powered plethora of live color cellular automata with traditional, fractal, pattern, and unique hexagonal cellular automata.
- Hexatron A Java demonstration of cellular automata on a hexagonal grid.
- Discrete, Amorphous Physical Models Minimal discrete models. Cellular automata-like animations without grids or synchronization; by Erik Rauch.
- One of the simplest cellular automata is "Langton's Ant", named after its inventor, Christopher Langton.
- Langton's Ant is an example of a finite-state cellular automata.
- Computation theory of cellular automata. Comm.
- A simple introduction to 1D and 2D cellular automata and their significance.
- By studying elementary cellular automata, Wolfram found that complex behavior could arise from simple mechanisms.
- The results show that the existence of gliders is commonplace, contradicting Wolfram and calling into question his classification of cellular automata.
- Cellular automata as models of complexity. Nature, 311(4): 419--424.
- Universality and complexity in cellular automata. Physica D, 10(1--2): 1--35.
- A PC program for demonstrating chaos, fractals, cellular automata, and related nonlinear phenomena.
- Cellular Automata in Optical Mapping A Java applet demonstrating cellular automata models of cardiac dynamics; by Gil Bub.
- Cellular automata can be implemented using a two dimensional grid of points.
- JAVA-applet demos of Cellular Automata (CAs) All the the demos you see here work on 2 dimensional (2D) space.
- In particular, we studied two-dimensional k-totalistic cellular automata  that present the self-replication phenomenon [3-5].
- Non-uniform cellular automata: Evolution in rule space and formation of complex structures.
- General Cellular Automata Java applet running over 200 rules from 12 CA families equipped with a big library of patterns. By Mirek Wojtowicz.
- Mirek's Java Cellebration General Cellular Automata Java applet running over 200 rules from 12 CA families, equipped with a big library of patterns.
- Music samples generated using some popular cellular automata rules; by John Elliott.
- Conway's Game of Life is a quite popular cellular automata.
- Perhaps the most famous cellular automata was developed by John Conway.
- Uses a "mobile cellular automata" (a mobile, spatially explicit individual-based model in discrete space) to simulate a colony of termites.
- Mirek's Java Cellebration (MJCell) is a Java applet that allows playing 300+ Cellular Automata rules and 1400+ patterns.
- Title: Self-replication in reversible cellular automata.
- Reversible Cellular Automata, neighbourhoods, billiard ball machines, Java applets.
- Chapter 4: ``Self-describing Turing machines and self-reproducing cellular automata,`` J. W. Thatcher, pages 103-131.
- By then I'd gotten a copy of Margolus and Toffoli's book, Cellular Automata Machines, and I was itching to start playing with the board.
- Software, papers, events, bibliographic database, and a tutorial on cellular automata.
- Introduction to Cellular automata (game of life, brian''s brain.
- A big (200+) collection of resources for those interested in studying Artificial Life and Cellular Automata.
- Cellular Automata software that uses probability theory with Conway's game of life rules to produce new and beautiful animations using DirectX 8.0.
- Patterns for simple cellular automata in a universe of dense packed spheres.
- GOL is a simulator for conway's game of life (a simple cellular automata), and other simple rule sets.
- Sayama, H. (1999). "A new structurally dissolvable self-reproducing loop evolving in a simple cellular automata space." Artif Life 5(4): 343-65.
- FAQ relevant articles cellular automata pictures movies VRML models and programs.
- If you want to know more about cellular automata, better to see the CA FAQ in the Santa Fe Institute.
- Hosted by the Institute for Mathematics and its Applications. Cellular Automata FAQ Questions and answers on many topics in cellular automata.
- Some theoretical and practical aspects about Cellular Automata, complex dynamical systems based on local interactions and with global emergent properties.
- Cellular automata can be defined as dynamical systems discrete in space and time.
- Information Technology > Computer Science > Artificial Intelligence > Genetic Algorithms
- Graph Paper
- First Examples
- Simplest Model
- Computers > Artificial Life > Cellular Automata /
* Automata Cellular
* Cellular Automaton
* Cellular Robotic Systems
* Chaotic Behavior
* Evolving Cellular Automata
* Modern Cellular
* Ordinary Differential Equations
* Simplest Model
Books about "Cellular Automata" in