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### DefinitionsUpDw('Definitions','-Abz-');

1. Linear velocity is the distance travelled in a straight line per unit time.
2. Angular and linear velocity are both positive if the movement is counterclockwise and negative if the movement is clockwise. (Web site)
3. Thus, the linear velocity is approximately 70.34 centimeters per second. (Web site)

### SecondUpDw('SECOND','-Abz-');

1. The angular velocity is still the same, but the linear velocity has doubled, to twelve meters per second. (Web site)

### MeansUpDw('MEANS','-Abz-');

1. This means that the linear velocity of the disk be larger when the reading or writing the outer tracks. (Web site)

### ConstantUpDw('CONSTANT','-Abz-');

1. Hence, the linear velocity is not constant. (Web site)

### Linear MomentumUpDw('LINEAR_MOMENTUM','-Abz-');

1. The concepts are similar, but must now concern angular momentum and angular velocity instead of linear momentum and linear velocity.

### RotationsUpDw('ROTATIONS','-Abz-');

1. In a similar fashion, a spinning object moving at some linear velocity also has helicity, related to the number of rotations per amount of linear travel. (Web site)

### Different ConceptUpDw('DIFFERENT_CONCEPT','-Abz-');

1. We define this as linear velocity in order to introduce a different concept of velocity applicable to rotational motion, known as "angular velocity". (Web site)

### Constant ContactUpDw('CONSTANT_CONTACT','-Abz-');

1. Since the bike and the tire are in constant contact, that's also the linear velocity of the pebble in the tire.

### Vector QuantityUpDw('VECTOR_QUANTITY','-Abz-');

1. The linear velocity of a rigid body is a vector quantity, equal to the time rate of change of its linear position.

### Angular VelocityUpDw('ANGULAR_VELOCITY','-Abz-');

1. Linear velocity and acceleration of the scalar world are mapped to the angular velocity and angular acceleration of the world of vectors. (Web site)
2. In the case of pure circular motion, the angular velocity is equal to linear velocity divided by the radius.

### Linear VelocityUpDw('LINEAR_VELOCITY','-Abz-');

1. In rotations, moment of inertia (I) is like mass (m) in linear motion, and angular velocity (w) is like linear velocity (v) in linear motion.
2. Multiply the angular velocity (in rotations per unit time - convert first if you need to) by the circumference to get the linear velocity.

### CategoriesUpDw('Categories','-Abz-');

1. Manufacturing > Measurement > Angle > Angular Velocity
2. Unit Time
3. Angular Acceleration
4. Time Rate
5. Constant Contact
6. Books about "Linear Velocity" in Amazon.com  Short phrases about "Linear Velocity"   Originally created: April 04, 2011.   Links checked: March 17, 2013.   Please send us comments and questions by this Online Form   Please click on to move good phrases up.
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