Review of Short Phrases and Links|
This Review contains major "Moo"- related terms, short phrases and links grouped together in the form of Encyclopedia article.
- MOO is a printing company.
- A MOO is a kind of MUD that has an object-oriented programming language.
- A MOO is a type of multi-user, text-based game which is accessed over the Internet.
- MOO is a new kind of printing business.
- Moo Canada is the largest and best Moo in Canada.
- The MOO is heavily modified to make it easier for MUSH-familiar people to use.
- MOO transcripts found at the VOU WWW home page.
- ASI MOO - Meeting place of the members of the Artemis Society.
- MacMOOSE - Specializes in MOO*s and has associated editing features.
- A MUD client geared toward MOOs and MOO programming and development.
- Most MOO clients offer ease-of-use features that makes a simple TELNET connection appear primitive by comparision.
- SimpleMU MUD Client - A client for all MUD type games including MUSH, MOO, MUCK and MUSE. Supports a highly customizable GUI including background images.
- Rachel's Super MOO List - List of games with descriptions of each.
- Entries come from items on the moo-cows mail list, personal questions from experience on our MOO, and from your contributions.
- Site provides information about the MOO and its theme.
- Site offers information about the MOO and the services provided.
- Information of newbie MOO owners and wizards.
- They have some fine links on VRML and MOO information.
- Sites offers information about the MOO, a player list and access to the MOO's mailing lists.
- CoolMUD Server - CoolMUD is an object-oriented, disk-based MUD server originally written by the creator of MOO. It has support for distributed processing.
- MOO stands for MUD, Object-Oriented, which is not very helpful.
- Offers MUD and MOO accounts, MUD programming, web hosting, FTP hosting, and talker accounts.
- MOO Central is focused on Educational uses of MOOs, MUDs, MUSHes, and other text based virtual realities.
- If you are looking for the state of the art in text-based virtual reality, I highly recomment that you try a MOO before any other kind of MUD.
- A MOO ( MUD object oriented) is a text-based online virtual reality system to which multiple users (players) are connected at the same time.
- C) MOO: A "MOO" is a text based online game where many users can connect and interact with eachother.
- MUDs (and specially the MOO variant) can be be characterized by: Many persons can connect simultaneously to a server.
- MOO Tapping Magazine - Magazine highlighting various aspects of MOOs, based on interviews held in MOOs.
- Composition in Cyberspace - Various help sheets and tutorials, centered towards DU MOO but applicable to others.
- Turn on recording and turn off autowrap on your client; you do this to record dump your about to do on the source moo.
- On the MOO you're porting object #nnnn from: @wrap off @dump #nnnn with create id=#xxxx Edit the dump you recorded.
- MOO Programmer's Quick Reference Sheet - A cheat sheet of the vocabulary used in MOOs.
- The MOO Document Library contains MOO programming information, research papers on topics relating to MOOs, and some general MOO reference links.
- Addresses again the lack of the "MOO to Client protocol" problem we have with our html and "smart" client interfaces.
- BioGate - Web gateway system for MOOs, supporting advanced security features, Java clients, VRML and easy development of HTML content for your MOO.
- Martian's MOO Extensions - Built-in functions replacing various often used core verbs and providing an interface to QDBM and ZLib functions.
- Martian's MOO Code - DNS utilities and an interface to Martian's GDBM extension.
- FUP also provides file searching capabilities and the ability to run external programs from MOO code.
- The "objects" in the MOO are sets of programs ("verbs") invoked by name or number, which can perform or allow certain operations.
- Don't bother writing because we'll announce it here [in the MOO Cows list] first.
- And since everything in a MOO is written, the thing plays to MU's commitment to improving student writing.
- In 1996 the cutting edge of the technology is Pavel Curtis's MOO, even more extensible using a built-in object-oriented language.
- MOOs can be programmed using the MOO programming language.
- Among the wider spread MUD architectures MOOs are probably best suited because of the pretty powerful MOO programming language.
- Please note that most MUDs are not nearly as fun to program as a MOO is.
- Here are a few MOO related pointers to MOO databases (note that you also need to install a server): EnCore.
- A lot. For now refer to #34443 on LambdaMOO (lambda.moo.mud.org 8888).
- Technical & Software oriented FTP MOO dir of Lambda (was at Xerox before).
- Hive7? It’s very much like a MOO with a side-scrolling graphical environment placed on it.
- Realms, Collaboration, and Administration in MOO Environments - Describes the use of realms in educational MOOs.
- The MOO is designed with a university infrastructure in mind.
- This FAQ list is designed to help new MOO arch-wizards (MOO owners) get answers to their questions.
- UberMUD, UnterMUD, and MOO are some other MUD servers that were at least partially inspired by TinyMUD but are not direct descendants.
- Most of this article refers to the original MOO and its direct descendants, but see Non-Descendant MOOs for a list of MOO-like systems.
- Basically the main goal of the MOO is instead of creating a core gameplay experience it provides a more social experience.
- Many educational MOOs use the enCore system, derived from LinguaMOO, for their MOO database core.
- Provides access to files from MOO code.
- These wizards are able to restrict access to the MOO, as well as make news postings and monitor logs.
- The term MOO is used in two distinct, but related, senses.
- Many things just don't have any documentation beyond their MOO code.
- Another term for a MOO is a MUSH, or Multi-User Shared Hallucination, which tells you a little more about the concept.
- We also decided rules about what was acceptable use of the MOO - such as rules about profanity, staying in character, and abusing server resources.
- The original MOO server was authored by Stephen White, based on his experience from creating the programmable TinyMUCK system.
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